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Post by cheriebits on Jan 16, 2023 0:50:18 GMT -5
Okay, so this is potentially an extremely silly question, but as someone new to modding, I have no idea what to do...
Long story short, I like the cats to all have a certain den design. Is there a way for me to just straight up make the design their default den, so I don't need to keep changing it at the founders stone when I start a new file??
Just for example, I like Coco to have the Temple-style den... My original thought was to just go into gameresources/buildings, click on Coco's file, and just straight up change the sprite to "sprite": "den_temple", but that didn't work... Any help would be greatly appreciated!
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Post by Falcon Development on Jan 16, 2023 10:07:14 GMT -5
Hey there! Something like this should work: drive.google.com/file/d/11bj1Fvsck4ftq4wWJSXuAliQII7B8un_/view?usp=sharingI've created a very small mod pack that you can install that will override Coco's default den with the temple theme. Instructions: 1. Unzip the folder "coco temple den mod" to %LOCALAPPDATA%/Cattails_Wildwood_Story/mods (if the mods folder does not exist, create it.) 2. Load up Cattails Wildwood Story and create a new savefile to test. It sounds like you did the right thing, the trick is that it overrides the default appearance. Savefiles data will overwrite the default appearance, so if you try loading your existing savefile Coco's den already has a given appearance and will not update. I'm guessing that's what happened. If you had started a new savefile I believe it would work correctly. Hope this helps!
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Post by cheriebits on Jan 16, 2023 12:32:06 GMT -5
Hey there! Something like this should work: drive.google.com/file/d/11bj1Fvsck4ftq4wWJSXuAliQII7B8un_/view?usp=sharingI've created a very small mod pack that you can install that will override Coco's default den with the temple theme. Instructions: 1. Unzip the folder "coco temple den mod" to %LOCALAPPDATA%/Cattails_Wildwood_Story/mods (if the mods folder does not exist, create it.) 2. Load up Cattails Wildwood Story and create a new savefile to test. It sounds like you did the right thing, the trick is that it overrides the default appearance. Savefiles data will overwrite the default appearance, so if you try loading your existing savefile Coco's den already has a given appearance and will not update. I'm guessing that's what happened. If you had started a new savefile I believe it would work correctly. Hope this helps! Oohh okay, that explains it! I didn't think of the savefiles overwriting the default appearance! Tried it again with a brand new save file, and it was working! Thank you so much for the help!
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